Random world events including destroying enemy convoys, hijacking enemy supply trucks, helping rebels with periodic skirmishes, improvised assassinations or hostage rescue, defending locals from animal attacks Killing-based side-quests involving covert or loud assassinations, hostage rescue, bomb defusal, destroying propaganda centers Hunting-based side-quests including killing rare animals, hunting for food, surviving animal assaults Vehicle-based side-quests including races, survival runs, protecting a moving truck A handful of missions based in the spirit world of Shangri-la A gladiator arena that has you surviving rounds against tough enemies with limited weapons Fortress takeovers which are much tougher, much larger outposts Outpost takeovers that rid areas of enemies Tower climbing puzzles that open up sections of the map Sub-story missions given by specific figures like CIA operative Willis Huntley, ex-warlord Longius, or burnouts Yogi and Reggie Main story missions done for the Golden Path, usually for one of two local leaders which present two branching paths for the storyline depending on who you side with But let's break down exactly every type of activity found in Far Cry so you can get the scope of what I'm talking about here.